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Setting up a Godot CI/CD server

Setting up a Godot CI/CD Server

I’ve been trying out the Godot game engine, and I’m starting to really like it: Godot is pretty intuitive, it natively supports and sets up git, it’s not too hard to understand the core principles, and a growing group of creators is using it to create stuff and sharing their work.

Godot doesn’t exactly line up with how I like to do things, but usually it’s not difficult to learn.

So I decided to automate my builds!

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